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Phlash Card Rules

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Phlash Card combines trivia and 5 Card Stud. The object is to answer trivia questions correctly and win the challenges, in order to build the best poker hand you can. When the time is up… best hand wins.

Hands / Trivia:
Each hand (round) is timed and has a theme for the trivia questions.

  • Two, ~ 8 minute hands (rounds)
  • One, "Final Draw" hand  (if necessary)
  • The final 2 minutes of a hand:
    Two Minute Frenzy = 10 seconds to answer any and all questions
  • Teams designate 1 team captain to answer questions but are allowed to converse about the Q and A

Wagering Cards to Build the Best Poker Hand:

Teams are dealt 3 cards at the start of each hand

Teams answer basic questions until they reach 5 cards (they receive one card per correct answer)

Once a team reaches 5 cards they have earned the right to determine how many cards they would like to wager before each question (with the intent of building the best poker hand). The more cards they wager the tougher the questions.

If a team gets the question right, they receive new cards for the cards they wagered. If they get it wrong, they lose the cards and have to start over answering questions to get back up to 5 cards.

If a team achieves a hand that they want to keep, they can elect to answer a "hold" question for the right to keep their current hand. To do so, they must risk two cards.  If they get it wrong, the two cards are discarded. The team must then work back up to 5 cards.

If a team is dealt a "Phlash Card":

  • The two teams go head-to-head in a physical challenge. The team that wins the challenge will be allowed to choose the exact card they wish to have: either out of the deck or stolen from the opponents hand
  • If the team that lost the challenge has a card stolen, it will be replaced by the next card from the deck before play continues
  • Hand time is stopped for challenges

How to Win a Hand (round):
Once time runs out for that round, the poker hand each team has is the hand the team must play.

If one team has less than five cards at the end of a hand, and the other team does have five cards, the team with a short hand automatically loses the hand.

If both teams have less than five cards at the end of a hand, the dealer will alternately deal a card to each team (starting with the team that was due to go next) until both teams have five cards, and that will be the hand the teams must play to determine the winner of the hand.

How to Win the Game:
Teams win the game by having the best poker hand 2 out of 3 times.  If a tie-breaking third hand is required, it is called the "Final Draw".

"Final Draw" (third hand, if necessary):

  • Necessary if the teams each win one of the first two rounds
  • No trivia or Phlash Cards are involved, strictly a tie-breaking, final card draw
  • A coin toss (called by the team that won the first hand) will determine which team gets the first card
  • The dealer will alternately deal cards to each team until both teams have five cards each
  • The winning poker hand will win "Final Draw" and thus will win this episode of "Phlash Card"

Note about Phlash Card game play for television programming:
Phlash TV reserves the right to edit or control game play, as needed for time and entertainment purposes, both for the live and television program.  Certain elements of the game may be pre-planned (i.e. challenge content, the quantity and location of Phlash Cards, game running time). The television version of the show may not replicate the live version of the show in every detail. However, the overall final outcome of the game will be based on chance, and the ability of each team to compete in the trivia, poker, and physical challenge elements of the game.

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