2D-Design (Art 107)
Glossary Vocabulary List

The terms and names listed below are a part of the vocabulary of design. They are drawn from your textbook, in-class presentations and lectures and other course materials. You are responsible for knowing the basic meaning, concept or significance behind each term. You do not need to memorize the exact definition as listed in your text or my lecture notes as long as you understand the concept and express it accurately in your own words.

The terms in this glossary will be included in the mid-term and final exams, and you should also be able to use these terms accurately in critiques.

The two lists of terms below contain the same terms. The Chronological list has the terms in roughly the order they appeared in the semester (generally alphabetical in groups by chapter). The Alphabetical list has all the terms listed in straight alphabetical order. In case I forgot something, the list of terms is subject to change during the semester.

Chronological Order Alphabetical order

Chapter #1: Introduction
Abstraction
Content
Craftsmanship
Decorative
Design
Elements of Design/Art
Form
Mass
Medium, Media
Naturalism
Negative Area/Space
Non-objective
Objective
Unity
Picture Frame
Picture Plane
Plane
Plastic
Positive Area/Space
Subject
Subjective
Three-dimensional
Two-dimensional
Volume

Chapter #4: Shape
Shape
Biomorphic/Organic Shape
Symbolic Shape
Decorative Shape
Geometric Shape
Implied Shape
Mass
Perspective
Rectilinear Shape

Chapter #5: Value
Achromatic
Chiaroscuro
Chromatic Value
Closed-value Composition
High-key Value
Local Value
Low-key Value
Open-value Composition
Shadow/Shading
Tenebrism

Chapter #2: Form
Approximate Symmetry
Asymmetry
Balance
Closure
Composition
Dominance
Economy
Gestalt
Figure/Ground (F/G)
Ambiguous F/G
Cognitive Contour (Implied Shape)
Reversible F/G
Unit-Forming Principles
Principle of Continuity
Principle of
and Similarity/Dissimilarity
Proximity Grouping
Ziegarnick's Law
Golden Mean/Section
Harmony
Motif
Movement
Pattern
Proportion
Radial Symmetry
Repetition
Rhythm
Scale
Hierarchical Scale
Symmetry
Variety

Chapter #3: Line
Calligraphic Line
Contour
Cross-contour
Hatching
Implied Line

Chapter #6 Texture
Texture
Accent
Actual Texture
Atmospheric Perspective
Collage
Genre
Pattern
Trompe l'oeil

Chapter #7 Color
Additive Color
Analogous Colors
Bauhaus
Chroma
Chromatic
Color Tetrad
Color Triad
Complementary Colors
High-key Color
Hue
Intensity
Saturation
Intermediate Color
Local Color
Low-key color
Monochromatic
Neutralized Color
Neutrals
Pigments
Primary Color
Secondary Color
Color Scheme
Color Wheel
Prange Color Scheme
Johannes Itten
Ostwald Color Scheme
Munsel Color Scheme
RGB
Process Colors
Four-color System
Ben-day dots
Half-tone
CYMK
Simultaneous Contrast
Michele Eugene Chevruel
Successive Contrast
Spectrum
Split-complements
Subjective Color
Subtractive Color
Tertiary Color
Warm/Cool Colors

Abstraction
Accent
Achromatic
Actual Texture
Additive Color
Ambiguous F/G
Analogous Colors
Approximate Symmetry
Asymmetry
Atmospheric Perspective
Balance
Bauhaus
Ben-day dots
Biomorphic/Organic Shape
Calligraphic Line
Chiaroscuro
Chroma
Chromatic
Chromatic Value
Closed-value Composition
Closure
Cognitive Contour
Collage
Color Scheme
Color Tetrad
Color Triad
Color Wheel
Complementary Colors
Composition
Content
Contour
Craftsmanship
Cross-contour
CYMK
Decorative
Decorative Shape
Design
Dominance
Economy
Elements of Design/Art
Figure/Ground (F/G)
Form
Four-color System
Genre
Geometric Shape
Gestalt
Golden Mean/Section
Half-tone
Harmony
Hatching
Hierarchical Scale
High-key Color
High-key Value
Hue
Implied Line
Implied Shape
Intensity
Intermediate Color
Johannes Itten
Local Color
Local Value
Low-key color
Low-key Value
Mass
Mass
Medium, Media
Michele Eugene Chevruel
Monochromatic
Motif
Movement
Munsel Color Scheme
Naturalism
Negative Area/Space
Neutralized Color
Neutrals
Non-objective
Objective
Open-value Composition
Ostwald Color Scheme
Pattern
Pattern
Perspective
Picture Frame
Picture Plane
Pigments
Plane
Plastic
Positive Area/Space
Proximity Grouping
Prange Color Scheme
Primary Color
Principle of Continuity
Principle of
and Similarity/Dissimilarity
Process Colors
Proportion
Radial Symmetry
Rectilinear Shape
Repetition
Reversible F/G
RGB
Rhythm
Saturation
Scale
Secondary Color
Shadow/Shading
Shape
Simultaneous Contrast
Spectrum
Split-complements
Subject
Subjective
Subjective Color
Subtractive Color
Successive Contrast
Symbolic Shape
Symmetry
Tenebrism
Tertiary Color
Texture
Three-dimensional
Trompe l'oeil
Two-dimensional
Unit-Forming Principles
Unity
Variety
Volume
Warm/Cool Colors
Ziegarnick's Law

 

 

 

 

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