- MAC C326
- (920) 465-2308
Ben comes to UW-Green Bay having worked at four video game development studios over the past twelve years, contributing to best-selling games for Xbox 360, PS3 and others. He has also been involved with publisher relations at THQ, Activision and others. His past credits include Soldier of Fortune 2, X-Men Legends, Quake 4, The Incredible Hulk, Prey 2, and Prototype, along with publications on game research and practical applications. With bachelor´s and master´s degrees in Computer Science, he has taught various computer science and game development courses for UW-Milwaukee and ITT-Tech Green Bay.
Instruction Manual: Almost every new product you buy has an instruction manual. Why doesn't someone issue a similar manual for the people we work with most frequently? In an attempt to bridge the gap, I've constructed a manual of tips for working with me. Ben Geisler's Instruction Manual
Education: MS, University of Wisconsin - Madison; BS, University of Wisconsin - Madison
- Software Design
- Computer Architecture and Organization
- Advanced Object-Oreinted Design Using C++