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Video Game Programming

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Unlock a new reality by solving puzzles.

Learn how to create video games with object-oriented programming. Two levels of camp: introduction and advanced.

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student coding video game with large screen

Video Game Programming Level 1

Join campers entering grades 8-12 on the UW-Green Bay campus as you learn about the world of object-oriented programming and an introduction to developing software in a gaming environment. Campers will learn basic techniques to creating games and will be introduced to object-oriented programming. Campers will learn how to make objects interact with each other through events and will learn how to program some basic games. Cost of camp includes instruction, supplies and lunches.


June 19-21
8:30 a.m.-4 p.m.


Commuter Camp
Green Bay Campus
Grades 8-12


Includes instruction, supplies & lunch each day

Video Game Programming Level 2

In this exciting continuation of Video Game Programming Camp (Level 2), you will join advanced campers on the UW-Green Bay campus as you delve further into the world of game development. Campers will learn about the Unreal Game Engine 5, a gaming industry standard, as they will create their own immersive 3D games. In addition to learning the basics of game design, campers will learn to program events and gameplay logic. At the end of camp, they will have a chance to play each other’s games.


June 26-30
8:30 a.m.-4 p.m.


Commuter Camp
Green Bay Campus
Grades 8-12


Includes instruction, supplies & lunch each day


This camp runs 8:30 a.m.-4 p.m. Campers will particulate in learning opportunities in the morning and afternoon with a break for lunch.

8:30-11:30 a.m.
Tutorials & Project Work
11:30 a.m.-12:15 p.m.
12:30-4 p.m.
Tutorials & Project Work
3:15 p.m.
Last Day of Class

On the last day of class, tutorials and project work will wrap-up early so we can host a parent showcase to show off our work. Parents are invited!

Tools for Success

Health Form

Our camp Health Forms are electronic! You can fill out your camper(s) Health Form in their CampDoc account. Health Forms must be filled out online before your camper checks into camp on the first day. If you do not have a CampDoc account, you will need to create one.

Complete Health Form

Accident Insurance

The UW-Green Bay Health and Counseling Center is not available for camps or other youth programs. Therefore, parents/guardians will be notified of any suspected or known illness or injury. Accident insurance through the University of Wisconsin is automatically included for all kids at camp. This limited policy covers injuries relating to camp accidents only. It is understood that medical costs in excess of camp insurance will be borne by parents or guardians.

Helpful Documents

Please review our policies. Some camps are eligible for scholarships from the Wisconsin Department of Public Instruction. If you need help navigating our campus locations, check out the maps.

portrait of instructor Ben Geisler


Ben Geisler

Game Engineer, Roar Studios Inc.

Ben Geisler has worked at five video game development studios over the past 20 years, contributing to best-selling games for Xbox 360, PS4, and others. Ben holds a Ph.D. in Computer Science; he is a programmer by education and trade. But as a producer he has also been involved with publisher relations at THQ, Activision and others. His past credits include Soldier of Fortune 2, X-Men Legends, Quake 4, The Incredible Hulk, Prey 2, Batman Arkham Origins, Rune, New World. and Prototype, along with publications on game research and practical applications. Ben has also created business software for Android and iOS devices including recent work in drone technology. He is currently serving as a Game Engineer at Roar Studios Inc.

portrait of Patti Schevers

Have Questions

We’re here to help. If you have any questions about camps or youth programs, please don't hesitate to reach out to Patti Schevers, Education Outreach Executive Manager.

Email Patti